Usability et al.

I went down a “usability, universal access, human-computer interaction (HCI), user experience design, and user-centered design” rabbit hole today. Bookmarking for another day to read:

  • Norman, K., & Kirakowski, J. (Eds.). (2018). The Wiley handbook of human-computer interaction. John Wiley & Sons, Incorporated.
  • Lu, J., Schmidt, M., Lee, M., & Huang, R. (2022). Usability research in educational technology: A state-of-the-art systematic review. Educational technology research and development, 1-42.
  • Schmidt, M., Earnshaw, Y., Tawfik, A. A., & Jahnke, I. (2020). Methods of User Centered Design and Evaluation for Learning Designers. In M. Schmidt, A. A. Tawfik, I. Jahnke, & Y. Earnshaw (Eds.), Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books. https://edtechbooks.org/ux/ucd_methods_for_lx
  • Helander, M. G. (Ed.). (2014). Handbook of human-computer interaction. Elsevier.
  • Moizer, J., Lean, J., Dell’Aquila, E., Walsh, P., Keary, A. A., O’Byrne, D., & Sica, L. S. (2019). An approach to evaluating the user experience of serious games. Computers & Education136, 141-151.
  • Universal Access in the Information Society | International Journal
  • Rutten, N., Van Joolingen, W. R., & Van Der Veen, J. T. (2012). The learning effects of computer simulations in science education. Computers & education58(1), 136-153
  • Stephanidis, C. (2001). User interfaces for all: New perspectives into human-computer interaction. User interfaces for all-concepts, methods, and tools1(1), 3-17.
  • Bergman, E., & Johnson, E. (2001). Towards accessible human-computer interaction. Advances in human-computer interaction5(1).
  • Stephanidis, C., Salvendy, G., Antona, M., Chen, J. Y., Dong, J., Duffy, V. G., … & Zhou, J. (2019). Seven HCI grand challenges. International Journal of Human–Computer Interaction35(14), 1229-1269.