Instructional Design and Technology - Masters and Doctoral Program

Personal Education Journal for IU Instructional Systems Technology Program

IDT848 Materials

IDT 848: Class Notes for Week 2

Generative Strategies - Notes of Lecture by Dr. Gary Morrison

What is good instruction? Answer based on learning and instructional theories that form your theory and philosophy.

Mathemagenic Model (Rothkopf, 1970)
  • Meaning not implicit in instruction
  • Designer controls elaborations - orient, show what is relevant, transfer to LT memory
  • Emphasis - controlling learning, by controlling learner
  • Neo-behaviorist approach
  • Learning outside of learner
  • Control by expert information
  • Result: shallow learning (memorization)
Generative Model Wittrock (1974):
  • learner constructs meaning based upon prior learning - relating old to new the basis!
  • Semantic processing (deep) versus phonemic (superficial)
  • instruction activates prior learning.
  • learning inside learner - meaning making by learner
  • Active creation of knowledge
  • Process: a) Selective processes, b) Constructive processes (note taking, paraphrasing, summarizing, generating questions, cognitive mapping, creating images)
  • Sorting and retrieving from memory based on schema
  • 4 key ideas 1) meaninful learning from Ausabel (relating old to new!!), 2) assimilation encoding theory (Mayer), 3) levels of processing (Craik and Lockhart), 4) schemata and scripts (guide us)
  • Newman, 2001: Study comparing instructional methods to achievement
Cognitive Strategies:
  • more connections, more likely to retain the material
  • Working and long term memory
Cognitive Approach - CANNOT BE CONTROLLED BY DESIGNER!
  • view learner as active
  • attend to stimuli
  • access / recall prior knowledge
  • relate new to old
  • encode to LT
Learning Strategies:
  • What are they? See Rigney in H.F. O'Neil (1978). Learning strategies. New York: Academic Press.
  • Mental operations or procedures that the student may use to acquire, retain, and retrieve different kinds of knowledge and performance.
  • Jonassen - New form of educational technology 1) recall, 2) integration (with schema), 3) organizing, 4) elaboration (add information from existing).
  • Two Type: 1) Detached: can be used in any class (probably used the most often) 2) Embedded not separate from the content (manipulation strategies)
  • 2 Components: 1) Cognitive orienting: direct learner to activity to process content 2) cogntiive strategy: a) recall ( rehearsal, review, mnemonic), b) integration (paraphrase, metaphors, covert practice), c) organizational (analysis of key ideas and elaborate, categorization, outlining), d) elaboration (relate to what they already know (analogies, synthesis, create images)
2 Readings:
Kourilsky and Wittrock - Applied Research:

Wittrock - literative review

IU P540

Spring 2006: P540 Learning and Cognition in Education IUB: Section 28488; IUPUI: Section 28627

Syllabus: http://php.indiana.edu/~cjbonk/P540_syllabus_spring_2006.htm

Instructors: Dr.’s Curt Bonk and Seung-hee Lee

 

Final Project Movie Review

III. Final Project Movie Review (60 Points) 

Grades

Assignments
TitleDue Date ScorePoints
Reflection Paper #1Jan 30, 20063230 
Reflection paper #2Feb 20, 20062730 
Blog TaskMar 27, 20065860 
Discussion and ModerationApr 15, 20066060 
Optional Quiz to Super Summary (40 points--80 items)Apr 21, 20064040Tests & Surveys
Movie ReviewsApr 25, 20066260
    
     
     
     
     
     

Reflection Paper 1: Media Accumulation and Review

F. Media Accumulation and Review (30 Points) 

Paper linked here

Reflection Paper 2: Learning Journeys

Learning Journeys (30 Points).

 

Paper Linked Here 

Reflection Paper 3: Article Summaries / Blogging

E. Article Summaries/Blogging (60 Points—40 pts for personal blog and reflection paper plus 20 pts for responding to your critical friend): 

Adult Learning Strategies

Jackie Dobrovolny presents a model for adult learning in Learning Strategies, an October 2003 article in Learning Circuits.  Dobrovolny highlights how adult learners use 5 key learning strategies (outlined below) and how instructional design can support these key adult learning strategies. 

Learning Strategies:
  1. Metacognition (defined as self-assessment and self-correction):  Though self-assessment and reflection, learners evaluate their progress and modify their learning strategies in order to find their own "preferred" learning strategy.
  2. Reflection: Learners use reflection to visualize, see the "big picture", compare and recall information and experiences.
  3. Prior experiences:  Learners frequently "compare and contrast" course content with their own experiences.  While this can cause confusion if the information conflicts or difficulty in learning if they lack prior experiences, prior experiences can help to validate new information.
  4. Conversations: Leaning through discussions or conversation helps learners review and extend their understanding of the content, gain confidence in their mastery of the content and learn by explaining to others.
  5. Authentic experiences:  Authentic experiences allow learners to apply what they have learned, modify their skills based on their environment (that may not mirror the learning environment) and improve job performance.

Instructional Design Implications: Dobrovolny provides instructional design techniques to match these key adult learning strategies, including:

To Self-assess / Self-correct:

  • Frequent "self-checks, practice exercises, and / or hands-on simulations" along with feedback,
  • Clearly defined goals so that learners can continuously self-assess their progress to the goals, and
  • Content that can be re-read, easily searched and printed for future off-line use (or as a job aid).
To use Reflection:
  • Provide examples (case studies, simulations, hands-on experiences) that show ways to apply the content (make it relevant),
  • Require learners to create their own examples,
  • Pose Rhetorical questions,
  • Use "building block analogy" to show how pieces of content relates (to each other and to the whole), and
  • Allow access to course material after the course is over.
To use Prior Experiences:
  • Identify range and type of prior experiences during course analysis, and
  • Continuously create, compare and contrast links between course content and learner's prior experiences.
To use Conversations:
  • Encourage discussion of the course content - with everyone (inside and outside of the class).
  • Discussions with novices helps the learner break down the material while discussions with co-workers or experts provides an understanding of skill or knowledge gaps.
To use Authentic Experiences:
  • Provide examples of situations where learners can apply their knowledge,
  • Conclude training with reflection questions, and
  • Describe or demonstrate multiple approaches or procedures.

Knowledge Transfer: Boomer Brain Drain?

The linked article appeared in T + D Magazine and addresses the issue of transferring the knowledge and skills of one generation of workers to the next as the Baby Boomer generation nears retirement.  The article highlights the demographic issues that are causing what the author views as a Baby Boom Brain Drain.  By 2010, the number of 55 to 64 year olds (those retiring out of senior level positions) is expected to grow by 52 percent, while the number of 35 to 44 year olds (those moving into senior level positions) is expected to decline by 10 percent.  Companies are reacting to this anticipated dramatic loss of experienced workers (and the corporate knowledge they posses) by finding ways to facilitate "intergenerational learning".  Suggested practices to transfer the knowledge and expertise of senior employees to the next generation of workers include:
  • Utilizing retirees (or soon to be retirees) as trainers and coaches,
  • Embracing communities of practice and other informal networks to generate ideas, to accelerate communication and to solve problems,
  • Expanding repositories of content,
  • Preparing video archives to preserve not only information, but also the "context" within the job processes,
  • Utilizing retirees to assist in the identification and mapping of key job competencies,
  • Enhancing mentor programs to pair retiring employees and other workers in "learning-based" teams

Be a good girl, have a good time and learn a lot

Linked here is an Educause article entitled "Engage Me or Enrage Me". Lately, I have been drawn to reading articles like this about educating the so-called "Net Generation". Like others, this article makes a case that we need to edu-tain these students. The main premise of these articles is that education (in this era of the Xbox and the iPod) needs a complete overhaul in order to engage students so that they are no longer "bored" with school. In this article, the author states that there is a group of student who are "...convinced that school is totally devoid of interest and totally irrelevant to their life. In fact, they find school much less interesting than the myriad of devices they carry in their pockets’ and backpacks. These kids are used to having anyone who asks for their attention . . . work really hard to earn it. When what is being offered isn't engaging, these students truly resent their time being wasted . . . The motto for this group? 'Engage me or enrage me'."

This morning, I sat here for an hour trying to articulate what makes me so angry about this viewpoint. I have mulled over this article (and others like it) for weeks. I have started outline after outline trying to express why this viewpoint is a cop out that lowers the bar (and our expectations) for students. This view is a threat to the basic expectation that students come to school prepared to work (yes, school is work) for their education. Student "engagement" and motivation is fascinating. This article (and others like it), place the responsibility (and blame) for student motivation solely on the shoulders of the school and the instructional design which the author notes is "boring" to this generation of students.

The author asserts that at school "it is so boring that the kids, used to this other life, just can't stand it." Further, he cites that the old school curriculum is to blame. Does this include the old school curriculum standbys of reading, writing and arithmetic that adults need in order to function in society? Unfortunately, what is missing in most articles like this is an analysis of the students' responsibility. What about the level of attention and engagement we must demand of them? The author notes, "They certainly don't have short attention spans for their games, movies, music or internet surfing." Of course not - those activities are all low effort leisure pursuits. It is not plausible to compare the level of personal involvement needed to watch a movie to the attention and engagement required of a student to actively listen and participate during lectures, to write papers and to study for exams in school. Further, it is not practical to compare the rewards. While games, movies and internet surfing all provide instant gratification, it is nothing compared to the long term benefits of a hard-earned education. It is lowering the bar to defend students who do not put forth the effort and rise to the challenge. There is no way around it. You must work (hard) for your education. We must instill in students that education is work and work has its own rewards far beyond the immediate gratification of the current leisure time pursuits.

Which brings me to the title of this post . . . Every time (and I mean every time) I leave my mother (from the time I can remember through today), she says, "Be a good girl, have a good time and learn a lot." These three little phrases sum up a wonderful approach to life - and to education. The underlying theme is that life is what YOU make it - not what someone else creates for you. It is up to YOU to be good. It is up to YOU to have a good time. It is up to YOU to learn a lot. While I firmly believe that it is the responsibility of all educators to walk out the door and prepare to educate students with this same mantra running though their heads, I return to my argument that it is a cop out if we do not expect (and demand) the same of students. While I firmly agree that it is our responsibility to make education as relevant and engaging as possible, we must instill in learners that it is their education and it is up to them to be good, have a good time and learn a lot.

Communities of Practice

Choi, M. Communities of practice: an alternative learning model for knowledge creation. British Journal of Educational Technology v. 37 no. 1 (January 2006) p. 143-6

The highlighted article (available via this link with an IU network ID and password) discusses the use of "communities of practice" (CoP) as a learning model for corporate training.  The author refers to a CoP as a group connected by "shared competence" and "mutual interest" where experience and knowledge is shared (and created) among team members versus conveyed by an instructor.  The author asserts that a CoP is an effective way to not only convey knowledge, but to also produce creative and valuable knowledge that is relevant to the employees and the company.

The report briefly discusses a CoP model used as an employee training program at Samsung Electronics in Korea and includes results of a survey of the Samsung CoP members. While the Samsung HR department facilitates participation and provides support (materials), the teams run independently with an elected leader and shared goals established by the team members.  The survey results provide insight into conditions that contribute to CoP success.  In order of rank, the following were listed as the top factors impacting the CoP activity:

  1. Team member learning motivation
  2. Creation of work-related knowledge and sharing of expertise in CoP participation
  3. Relationship between outcome of CoP and performance
  4. Trust among members
  5. Leadership trait of team leader 

 

Educating the Net Generation

There has been a lot of press lately about the Net Generation. Educause published a series of articles on Educating the Net Generation. I began reading the series with an article from a student's perspective.

Unfortunately, after reading the article, I do not have a clear understanding of the problem nor the author's suggestions for a solution. While I do believe that teachers have a responsibility to find every way possible to reach and engage students, I feel this article puts to much emphasis on how education needs to change in order to accommodate a student’s short attention span (a problem that is in no way the sole domain of the Net Generation).

As an example, the author notes that the Net Generation will get bored if not challenged properly. “Bored” is a word used a lot in our culture. It implies someone is not doing something to “entertain”. However, there are a few problems with the author’s argument: 1) members of all generations have been “bored” from time to time in school (the Net Generation is not the first to experience that life is not always fun and games), 2) learners often need to work very hard to stay engaged and challenged, regardless of the learning environment, and 3) education should never be confused with entertainment.

I look forward to reading the other articles in this series.  However, at this point, I am still not convinced that this generation learns any differently than prior generations. While technology used in education will continue to advance (as it is in most industries), I ague that the process of learning is not different from what it was in prior generations. In addition, I am troubled that this article implies that the responsibility for student motivation falls solely on educators and the educational system. While there are many new tools available to reach and accommodate different learning styles, in the end, learning takes hard work, focus, concentration and dedication from both the teacher and the student. Whether instruction is delivered from a professor in a lecture hall or on a message board, the responsibility to learn also falls on the student. However, this is likely a lesson to be learned through experience and with increased maturity.

Evaluation of "Learning Communities" in an Online Master's Degree Program

The linked article, Discovering the Meaning of Community in an Online Master's Degree Program, examines an online learning community from the perspective of adult learners in an online master's degree program in instructional design and technology (sound familiar?) at California State University - Fullerton.  The paper was prepared by several instructors in the program and summarizes a survey of students conducted by the university.  The purpose of the survey was to evaluate online learning community development within the program.

The authors conclude that an online learning community creates "foundations for transformative learning."  Further, they cite prior findings that, "strong feelings of community increase the flow of information among all learners, the availability of support, commitment to group goals, cooperation among members and satisfaction with group efforts".  The authors report that the following program characteristics assist in online learning community development:

- Positive peer interactions:  The survey supported prior findings that student satisfaction "is strongly related to the amount of active interaction with other learners" and that "small group activities can enhance learning motivation".  However, it is important to note that while peer interactions contributed to satisfaction, only 26% felt that the most meaningful learning in the program came through interactions with others (!!!) which supports other cited research.

- Positive instructor interactions: The survey also supported prior research that positive teacher / student interactions positively influence 1) motivation, 2) course engagement and 3) learning achievement.  The lack of teacher involvement had the opposite effect.  Noted important instructional factors included teacher:

  • responses to students' contributions in discussion topics,
  • constant presence on the discussion boards,
  • supportive phone calls,
  • good response time and
  • exhibited "thoughtfulness and caring".


- Adopting constructivists approaches to teaching and learning: The authors highlight the distinction between  a "teaching" curriculum and a "learning" curriculum (their objective) in which "knowledge is co-created by members of the learning community, with each person contributing his or her additional resources to the curriculum of the course."  Say it together now, "social constructivists"!  The results of the survey indicate that 86% felt they engaged in constructivist learning activities and that the interactions were beneficial to their learning.


- Cognitive growth
through effectively facilitated critical discourse:
80% agreed that online discussions challenged them to think critically and provided a "safe" venue to express ideas.

- Accessibility and reliability of web-based technologies: Not real surprisingly, the study validated that technical difficulties diminished the "sense of community".  However, the variety and selection of the appropriate online tools (discussion boards, e-mail, etc)  were shown to be important to students' success.

- Institutional collaboration: This section of the survey addressed how the university "support" functions viewed the online learning community.  While all agreed they "contributed to the development of the online learning community", only 54 strongly agreed or agreed that the online community as an extension of the campus community!  Coincidentally, I just received an "invitation" to an interesting on campus seminar some hundreds of miles away that would not be made available to distance students :(

- Members' prior technological proficiency:  Students in the program "recognized and valued" each member's experience and contribution within the community.

My response as a student: As a student in a similar program, I agree with the major findings of this student survey.  I agree with the importance of creating a sense of community within an online learning setting.  The community (peer, teacher, institution) provides invaluable steering, insight, motivation and new ideas for me to ponder.  Online learning can be a very lonely place . . . hello, hello . . . is anyone out there and the learning community can help you feel connected. Working for hours on the computer, I often think of the old "if a tree falls" story . . . I'm working away, but is anyone out there to hear me (validate?) my work . . . However, as I have been reminded elsewhere this semester, does it matter to my education if they are or not?  

Yet, as the students in the survey noted, collaboration does not provide my primary source of "meaningful learning".  While I truly benefit from the constructive feedback of my peers and I learn a tremendous amount from reading their work, collaboration has a downside, too.  Beyond the headache of dealing with schedule coordination, collaboration on some projects leaves me feeling educationally short-changed.  I sometimes feel I miss pieces of the puzzle when I am in a jointly collaborating on assignments.  While teamwork and project management skills can be gained in a collaborative environment (don't adults get enough of that practice at work?), I feel that attaining such experience can stand in the way of learning.  I learn the most when I think things through (construct) on my own.  Granted, in life most "projects" are usually best done when tasks are shared and delegated.  However, I don't view learning in the same way as completing a "project".  Unlike a project, my education is not something that needs to "get done" in a speedy and efficient manner.  

Finally, I found the the comments on the connection with the "institution" and the accessibility of the web-based technologies to ring true, as well.  While the technology does not make the "education", it certainly is a primary facilitator.  If the system is down, you can't get to your learning community or most of your resources or materials.  If the system is poorly designed, you can't find things and time and opportunities are wasted.  In an online setting, you must not only rely on technology to facilitate your education, but to also provide a connection to the institution.  It is amazing how many things you take for granted in a f2f learning setting, such as using the library, getting a student ID card and attending ad hoc seminars with fellow students and professions. Also, when your only interaction with the institution is mediated by a piece of technology, you must work within the confines of the system's capabilities to get and stay connected with information gatekeepers and the resources they control.  

 

Job Aid for Online Learning

Job Aid for Online Learning

In a 2004 Sloan-C report created by Karen Swan, Kent State University and the Sloan-C Editor for Effective Practices in Learning Effectiveness, Relationships Between Interactions and Learning In Online Environments  provides an overview of research "about interaction online and its implications for practitioners". The report (effectively a job aid for those who teach or design in an online learning environment), highlights research findings regarding learner interaction in an online learning environment and the corresponding implications for those responsible for creating and managing it.  Some examples include:

Interaction with Content:

  • Findings: "Online discussion may be more supportive of ... experimentation, divergent thinking ... than F2F discussion", whereas "Online discussion may be less supportive of ... convergent thinking, instructor directed inquiry ... than F2F discussion"
  • Implication: To support divergent thinking, encourage multiple perspectives through open-ended discussion questions while encouraging diverse points of view.  To support convergent thinking, use other activities, such as group collaboration and written assignments.

Interaction with Instructors:

  • Findings: Teaching presence (as well as quality, timeliness and quantity of the interaction and feedback) is linked to student learning. 
  • Implication: Frequent, timely and supportive teacher interaction and feedback (both private and public) must be encouraged.

Interaction with Classmates:

  • Findings: Learning occurs socially within "communities of practice" and is related to the quantity and quality of discussion posts, including the perceived value that the instructor places on them.
  • Implications:Discussion participation must be highly valued within the instructional design and by the teacher.  In addition, other community-building activities must be incorporated and encouraged.


Interaction with Course Interfaces:

  • Findings: The student’s impression and interaction with the course interface impact learning. Narration and animation can provide better learning than on-screen text alone, as can the learner-controlled pace of the presentation.
  • Implications: Selection of best course platform and interface to support learning is crucial, including consistent interfaces for all courses.

Motivating Adult Learners

I came across an interesting article about motivating adult learners.  It highlights some key characteristics of adult learners and how course design should contemplate their learning styles.  While much of what is presented could be considered "common sense", it does do a good job of providing an overview of the unique characteristics of an adult learner, along with strategies to accommodate their learning and motivational needs. 

Central to the article is the definition of an adult learner - which could include college students.  This is important as it sets the stage for a discussion of how to establish a learning setting and motivation strageties for a more mature and self-motivated student who has more life experience, established habits and tastes, many obligations outside of class and (most importantly?) options. For the purpose of the article, the definition includes an individual who:
  • "performs roles associated by our culture with adults", and
  • "perceives himself / herself to be responsible for his/her own life".
Given the maturity level of an adult learner, the author proposes a learning environment that is rich with activities that "allow maximum participation by learners so they can invest their expereince and values in the learning process."  Suggestions include estabishing a learning environment that:
  • encourages past experiences
  • is collaborative between instructor-student and student-student
  • incoroprates "experiential activities"
The role of the instructor is viewed as managing "the process", but not managing "the content" where the instructor primarily facilitates versus lectures.  Instructors should offer clarity, empathy and expertise, while always showing enthusiasm.  All of this builds credibility in the eyes of the adult learner.  Additionally, adult learners benefit from being "actively involved in establishing the learning objectives."  While the author warns that instructors should not allow students to "call the shots", instructors should provide students the opporutnity to take a stake in setting their objectives.

Suggested strategies to help motivate the adult learner include:
  • presenting material in "chunks" and building on material using a "whole-part-whole" concept that begins with a wide view (to show the relevance, followed by the details, then a summary based on the whole
  • making the material relevant (such as relating to the learner's current job) and explaining why the material is relevant (adult learners aren't always an easy "sell")
  • providing a lot of documentation and options to explore the material
  • establishing group interactions
  • incorporating flexibility (1) to allow learners to try new things and (2) to accommodate their outside work and home life


Online Collaboration and Knowledge Construction

The linked paper is authored by members of the Florida State University Instructional Systems Program and published in Educational Technology & Society.  It is an excellent evaluation of the effectiveness of computers in an online learning environment to "function as cognitive tools . . . that extend student's capacity to learn and create knowledge."  Their observation is that current course management systems largely fall short of this goal.  They propose improved design to address (1) social structure (shared context) and (2) collaboration (knowledge construction) in an online learning environment.

Design support to create a shared social context: The authors propose that a shared social context is needed for "online learners to socialize, learn and create knowledge."  They note that it can be established by providing:

  • Virtual environments to foster social relationships:  They point to research indicating "design of the virtual environment has to have the impact of being real and concrete"  to produce a feeling of "place" with the goal of increased and sustained user involvement in the online activities.  Suggestions include student lounges, space for personal information, virtual office hours, lecture halls and enhanced discussion forums.
  • Informational support: This includes support for navigation and use within the learning environment itself (for example, providing assistance in selecting "features of interest").
  • Multiple information channels and tools to support collaboration:  Learners need to be "aware" in order to act and react.  Awareness includes: social awareness (who is involved?), action awareness (what is happening?) and activity awareness (how is it going?).  The authors note that support for social and action awareness is often present, but activity awareness is rarely adequately addressed.  Yet, they propose that activity awareness (involving goals, plans, resources, understanding of others' actions, assessment of status) "is necessary for the successful implementation of complex and long-term tasks".  They suggest improved "joint workspace", enhanced notification systems and other tools to address gaps in awareness.
Design support that facilitates online communication:  A distinction is made between systems that "allow" collaboration and systems that "support" collaboration.  It is a fine distinction, but an important one as the ultimate goal of collaboration should be "knowledge construction".  The results of studies on knowledge construction in collaborative learning environments indicate that "the students' ability to conduct effective interactions with others was limited."  It was found that the focus was primarily on "observational or procedural matters" versus "knowledge construction where each member of the team contributed" to a consensus solution.  The authors propose both design intervention (for example, "communication scaffolds", "embedded communication tools", Gantt charts to display project status), but also intervention by online facilitators to support both communication, as well as to facilitate knowledge construction.

Teaching and Learning: Media Accumulation and Review

The linked article (Web 2.0:  A new wave of innovation for teaching and learning) by Bryan Alexander, Director of Research at the National Institute for Technology, was published in the March / April 2006 Educause Review.  It is a comprehensive media accumulation and review of "Web 2.0" technologies for use in teaching and learning settings -- see also my prior media accumulation post regarding Feedback and Collaboration tools

While there is no single agreement on a definition for "Web 2.0", it is widely used as the term to describe emerging web based technologies.  As outlined in this article, many of the Web 2.0 technologies fall into a category of "social software", including podcasts, blogs, wikis and other social networking tools.  These tools transform web content from static pages to dynamic content "blocks" or "microcontent" can be "saved, summarized, addressed, copied, quoted and built into new projects."  The collaboration aspect reflects the notion of "wisdom of crowds" where microcontent contributed by many ebbs and flows to form meaning in new and ever changing ways contributing to online communities of practice.  The author notes that these applications satisfy the desires to "discover, publish and share".  While these applications are not exclusive to learning settings, these desires are central to learning in general.

The media accumulation includes references to social bookmarking, social writing, social commentary and feedback, content aggregation and content search that can all assist in the teaching and learning process.  The bookmarking and content aggregation / search applications support discovery learning.  The writing applications allow for learner reflection and practice, as well as teacher / learner commentary and feedback.

______________________________

Additional Suggested Reading:  An additional media accumulation resources from Educause:  The Horizon Report 2006 Edition

Round 2 of ?: Personal Theory of Learning and Instruction

Here is my most recent shot at assessing my personal theory of learning and instruction (in IU P540) . . . it will be interesting to see how this morphs over time . . .

To begin, I am miles away from where I was when I answered this question at the beginning of this semester.  I entered the class with no prior learning theory exposure, little experience as a trainer and even less experience as an online student.  I feel my personal theory of learning has evolved due to not only the material presented in the class, but also by the process of being a learner in an online learning environment.  In my first response during week one, my idea of "learning" was pretty much: a) hear a lecture, b) read a text, c) take a test to repeat back a. and b.  Clearly, that format is not what happened in this class and, yet, I feel I have really "learned" the material while completely changing the way I view the learning and instruction process.Throughout the semester, I found myself constantly reflecting and challenging the validity of the material (from my perspective as a student). As I read the material and completed the assignments, I would ask myself "Does this make sense to me as a learner? Is this how I learn? Would this work for other adults in a corporate training setting?" 

Therefore, it terms of my personal theory of learning, I put self-reflection quite high on the list of important things.  It seems to be what separates rote learning from meaningful learning.  Additionally, I don't feel you can fully reflect on what you are learning if aren't motivated to do so.  Therefore, the section on motivation and self-regulation in learning probably resonates the most with me.  It also builds a bridge between learning theory to instructional theory (how to create and sustain an effective learning environment to help others become and stay motivated to learn).

I am quite sure at the beginning of the semester, I would have been a huge Gagne fan -"Ahh, here is how to drill that information into them."  However, now I am not so sure.  I'm not sure that the objective should be to drill information.  I now see how learning is more meaningful if you spend time seeking it out, trying it on for size, considering other options and opinions- all far more constructivist ideas.  However, in my into instructional systems technology class, we've engaged in some good conversations on how / if you can mix constructivist approaches with Gagne's more lock step instructional methods.  I have a feeling that this will be a key question running in my mind for many semesters to come in my IST program. 

At present, I do thing there is room for both.  For example, while I think learners need to take a stake in their learning objectives and outcome, I feel the teacher plays a vital role in this process, too.  I agree with our prior discussion that a teacher should be a coach helping to scaffold learning.  In this role, they need to continuously monitor progress and help steer the ship.  However, this is in sharp contrast to my prior belief that the teacher is there to "instruct".

And finally . . . interaction (with students, the teacher, the learning institution).  I came into this class with a fairly bad opinion of collaboration in learning - likely way too many late nights bailing out a team in "group project" work.  However, I now feel that "group project" work is only a small (and often misused) subset of what I now define as collaborative learning.  My definition now includes all kinds of interactions and activities among students, teachers and the learning institution.   I feel the interaction and the give / take of working with others is crucial.  For example, in our blog project writing down my thoughts for review and critique by my peers and reading and critiquing the thoughts of my peers was a wonderful experience for me.  It is a great way to see, hear and think about things far beyond what one might read in the text or hear in a lecture.  It not only informs, but also motivates, challenges and inspires!

Super Summary / Quiz Option

C. Super Summary (30 Points) / Quiz Option

 

Quiz Option: Grade 40/40 

IU R511 Syllabus

IST Core R511: Instructional Technology Foundations I

Syllabus: http://www.indiana.edu/~istr511/hubbard-welsh/index.html

Colloquium

Colloquium:

Dr. Frick - week 2

Per introduction: "Dr. Frick gives an orientation to using the IU computing environment, with lots of examples of valuable resources available through the University and the School of Education websites."

Dr. Ted Frick - Orientation of IU Computing Environment - Week 2 - Journal Entry

Dr. Ted Frick - Orientation of IU Computing Environment - Week 2Dr. Ted Frick - Orientation of IU Computing Environment - Week 2Dr. Frick delivered an orientation of the IU computing environment.  One of Dr. Frick's roles at IU is Director of web services for School of Education. He hightlighted the following areas during his presentation:
  • Calendars:  Events happening in School of Education and IST Department
  • Search Education: Browse or Search the IU Web Site; Department of Ed spends time and effort to ensure well designed pages that are "search optimized" giving high success rates in finding what you want
  • Important Web Addresses: Lists url's for key sites at IU, including the IU "Knowledge Base" and the IU Libraries
  • UITS: University Information Technology department that adminsters IT for IU, including Help Desk.
  • IU Webmail: IU's own mail client.  However, can use any other mail client, as well.
  • Computer Labs and Technology Center: UITS labs around campus, as well as IST Lab.
  • CFS:  Personal file storage option 100MB
  • Web Publishing options:  Personal web pages - already have an account.  Also, have other web hosts available for students.  "Mentor" account (unlimited space).
  • Telnet and FTP is disabled on most computers, but can download Secure Shell software from IU ware for free.
  • Connecting to IU (when off campus): Virtual Private Network connection to get into secure resources - a download from IU ware - and is needed for distance student.
  • Courses: Many workshop and self-study options Some are free, some are not. NETg is a good eLearning option (reduced fee for "bundle").  STEPS Classes (most are free)
  • Libraries: Dr. Frick highlighed some important resources, including: IUCAT - Library Catalog; Databases - Books24x7 ITPro; Encyclopedia; Ingenta.
  • Onstart: Presentation "cut out" on discussion of OneStart?
  • IUWare Online: Reviewed various software offers available from the IUWare site.
  • Hardware "deals" for IU students available, as well.
  • Distribution Lists: Subscribe to them from IST web site.

Dr. Molenda and Dr. James Pershing - week 3

Per introduction, "In the Fall of 2004 Dr. Molenda and Dr. James Pershing, an IST professor who is very involved in ISPI, talked about professional associations, primarily AECT and ISPI. The audio quality is not great, but it is audible if you use headphones."

Dr. Molenda and Dr. Pershing - Week 3 - Journal Entry

Audio often very weak and difficult to hear and at several points someone is talking over the recording?  Topics discussed include:

  • (inaudible) ISPI Association
  • (inaudible) Performance Technology
  • ASTD: Primarily focused on corporate training and education; international association; largest organization on the list; broad occupational category; learning and performance improvement; commercially oriented - closer to a trade associational with a professional operating staff
  • AECT: Roughly 3,000 international members; Umbrella association covering many topics within field; innovating approaches to educational delivery; members have access to important publications and scholarly journals which make it a worthwhile membership for IST students;
  • AERA: Most professors in IST belong; very large; many publications; methodology and new ideas in research; reports finding of research; divisions and special interests an important part of organization
  • ISTE: Closest to AECT for computers in education - tightly related to k-12; typically "part timers" who take care of technology issues for schools; took lead in "certification"
  • AACE: Founded in computing in education (like ISTE); major conferences by sub-specialty
  • Other Publications: Most widely subscribed journal in IST field; for profit "one man" Larry Lipsitz; Programmed Instruction
  • GIST: (Christy Borders) Reviewed student organization

Visiting lecturer from the Massachusetts Institute of Technology (MIT) - week 4

Per introducation, "This video lecture is part of the MIT OpenCourseWare initiative. In this presentation, Ms. Toby Woll, the Learning Technology Initiatives Director at the Sloan School of Management at MIT, talks about the ongoing educational technology initiatives in business education in the Sloan School."

MIT - Toby Woll - Week 4 - Journal Entry

Presented an outline for a "purpose of education" with examples of how Sloan has structured courses to meet these purposes.  Explicit Purpose (school age and adult):
  1. convey content
  2. allow students to practice
  3. learn from each other (community of learners)
Implicit Pupose:
  1. (both) socialization
  2. (childgren) baby sitting purpose
  3. (adult) networking, friendships that can be used later beyond classroom, time out away from other responsibilities
Technology Considerations:
  • Facilitative vs. NonFacilitated
  • Synchonous / Asynchronous
  • Electronic / Face to Face
  • Customized / Off the shelf
  • Interactive / One way
How does technology impact education?
  • School Age Students: Enriches and engaging; multidimentional;
  • Adult Students: Frees us in terms of time and space, but jeopardize (implicit) socialization and timeout; problem: no hiatus
What has Sloan done?  Some expamples:
  • Content: Pre-MBA package as an enrichment; knowledge updates (to current research)
  • Learning Communities: Sloan space: student centric portal - which portlets they want open with they come to the space
  • Meryl Lynch investments course - Addressed educational purposes as follows:
  1. content: advanced theory class on CD with hard copy notebook (due to quantitative nature of "lectures"); 
  2. application / practice: built a project with groups within class;
  3. community: questions in discussion groups (pre and post lecture space) with TA and learning director would get involved in the discussion when needed; synchronous "office hours" text chat room; 
  4. socialization: in-person component in NY to build rapport; graduation party; 
  5. time-out: violated this principle, but . . . they felt this was fine as the students were high potential and at risk to leave, so this was a "nomination" highly selective "honored pool"

MIT (continued) - week 5

Per introduction, "We will continue with two visiting lecturers from the Massachusetts Institute of Technology (MIT), part of the MIT OpenCourseWare initiative. The topic of their presentations is not directly related to Performance Technology, but rather to the uses of instructional technology in school and university settings. There are two short video lectures: #4. Bonnie Bracey on "Media, Education, and Technology." (16 minutes). Ms. Bracey is mentor teacher who works with technology integration projects. She focuses on the uses of technology in classrooms, on which she is a nationally recognized leader. #5. Steven Lerman on "Educational Uses of Technology." (32 minutes). He is currently the Chair of the MIT Faculty. He also is the Director of the Center for Educational Computing Initiatives (CECI), the research unit of an MIT-wide research center devoted to studying the application of computational and communication technologies to teaching and learning. He describes the strategic directions of MIT regarding uses of technology for education. http://ocw.mit.edu/OcwWeb/Comparative-Media-Studies/CMS-930Media--Educat...

(Part 1) Bonnie Bracey and (Part 2) Steven Lerman- Week 5 - Journal Entry

Part 1: In this video from MIT, Bonnie Bracey argues for support for use of media in education.  The presentation is primarily geared to k-12 education.  Bracy proposes the following benefits of media and technology:

  • To students: Media "speaks" to children and helps them create, analyze and go places they otherwise couldn't go.  Bracey refers to the "weightless goods" of information that is passed across the internet.
  • To teachers: Technology allows teachers to bring in resources and experts from around the world and to find new and interesting content
Bracey proposes that teaching and learning can be changed by creating "engaged learning" that allows teachers to explore and create a "learning landscape".  She defines a "learning landscape" as a way in which children learn and explore that provides many forms of resources to learn.  In order to create a learning landscape, teachers need access and support to learn the technology  (how does it work?, how do we use it?).  Construction of a learning landscape includes creation of the product, project, objective and assessment where the teacher is the guide.  Bracey argues that such "transformational learning" will create a path to lifelong learning.

Finally, Bracey calls on stakeholders (the public, teachers and administrators) to consider new:
  1. Ways to explore technology (via technology roundtables),
  2. Ways to share technology (to know the available resources for students and teachers),
  3. Technologies (to know the technologies of the future).

Part 2. Steven Lerman (Note: Could not access the "slides" referenced in the video?) -- Need to finish this section after Lori confirms whether slides available?

Opportunities:

  • Too much is passive; need active participation
  • Scheduled learning to "learn on demand"
  • Set of materials given to students to students working toward some goal

  1. Enabling Technologies
  2. Applications (applied research):  build things that will help students
  3. Evaluation:

Dr. Bonk - week 6

Per introduction, "For this week we tap another great resource available through the Web, a series of "brown bag" faculty development video sessions recorded at the Indiana University School of Education. For this week we have an information-packed and fast moving presentation by Prof. Curt Bonk, of our very own IST Department. He is an award winning instructor and an international expert on pedagogical methods for distance learning. His title, "Addressing Student Motivation and Learning Styles with Different Blends of Technology," only begins to suggest the wild ride he takes us on. He discusses a broad range of effective instructional methods for Web-based instruction and various blends of media. He is really giving a wealth of examples drawn from a range of learning theories and instructional theories."

Dr. Bonk

Addressing Student Motivation and Learning Styles with different blends of technology - November 2004

Dramatic increase in online learning in higher education all across the world, including "blended" learning (roughly 2/3 of online classes are blended in US vs fully online).  Seems to more support in public learning institutions.  What is blended learning?  Is it just face to face vs. online?  Or are we overusing this term as almost all classes now blend some form of technology?  Some see it as a combination of modalities / media in instruction, tasks and delivery.  Sloan Definitions: Traditional 0% online; Web Facilitated 1-29% online; Blended/Hybrid 30-79% online; Online: 80% of content is online.
Advantages: Access, flexibility, convenience, increased learning, cost effective, effective pedagogy
Disadvantages: Time, procrastination, resistance, overwhelming, trying too much

Examples: Assessments/reviews online; follow up in communities of practice; reference material; office hours online; mentoring and coaching tool; access experts live online

  1. Online Course Portals and Digital Libraries (peer rated): MERLOT, Einstein Digital Manuscript Repository
  2. Supplement Learning with Web Page: Student produced content to spur debate
  3. Discussion Forums, Surveys, Links, Presentations: Gives a tool for a "vote" and say
  4. Links to other papers, media
  5. Guest Expert Chat
  6. Professional Development: SRLC
  7. English Classes Online
  8. Web for Live Mentoring
  9. Online Practice
  10. Exam Review
  11. Preclass Exam Practice
  12. Just-in-Time Teaching
  13. Case Base Instruction: Boardroom Chat
  14. Interactive Simulations
Kolb's Learning Styles -> R2D2 Model Read, Reflect, Display, Do

Auditory learners: Videostreamed Lectures
Reflective and Observational Learners:  Blogs, live conf. feeds, portfolios
Visual Learners: Pictures, film, demonstrations
Authentic Data: Interactive news and exploration SimuLearn

Need to decide what is best for your learners.

Dr. Terry Ochoa - week 8 (hiatus week 7)

Per introduction, "For this week we tap another great resource available through the Web, a series of "brown bag" faculty development video sessions recorded at the Indiana University School of Education. For this week we will look at the presentation by Prof. Terry Ochoa, a faculty member in the School of Education who specializes in emotional and behavioral disorders. Here she talks about her R & D work related to Problem Based Learning, which is one of the favorite instructional formats of Constructivists. Her title is "Simulations in Teaching: Special Education Multimedia PBL Cases." Notice that her focus is on how to increase the on-job transfer of skills learned in the classroom, an issue faced in corporate training as well as university education."

Theresa Ochoa - Week 8

Simulations in Teaching: Special Education Multimedia PBL Cases. Gap between classroom and outside world activities.  Developed simulations in problem based framework.  Presented 2 separate modules based on her area of research:
  • Education with students with limited English
  • Students with behavioral disorders
PBL Instructional Approach:
  • "messy", real problems that may or may not have answers
  • anchored constructivism where students assume major responsibility for their learning
  • students assigned to project teams
  • evaluation is shared (students, professor, practitioner)
MUSE Case Example: Takes problem and puts it in a simulation for student to solve within group:
  • Phase 1: Narrative Phase: Seek out information with multimedia examples (to show multiple perspectives)
  • Phase 2: Role Strands discuss and review options (i.e. write goals, meet with Child Study Team, modify classroom schedule)
Teaching Results:
  • PBL simulations are well regarded
  • Students feel real life nature of simulations will prepare them
  • Student engagement is genuine and significant
  • Dynamics within groups varies (some better than other)
  • Instructors need group management skills
  • Evaluation is time consuming, but working well
Issues:
  • Not "real" students highlighted
  • Hard for instructors to "be quite" and not control session - have to become a listener
  • Need to realize that not all groups function at same level - some get more out of it, so "grading" becomes an issue

Dr. Charles Reigeluth - week 9

Per introduction, "In the Fall semester of 2004 Prof. Charles Reigeluth presented a colloquium session entitled, "A New Paradigm of Education and Training." He begins by explaining why he feels that the current schooling structure is out of step with the Information Age, and he goes on to suggest a new paradigm for formal education. In the latter part of the 90-minute presentation he focuses on new paradigms for instructional theory and instructional design. This part is directly related to this week's issues, and the advice is equally applicable to formal education and corporate training. At the very end he explains his own perspective, which strikes many of the same chords as the constructivist perspective. Reigeluth is a professor in Instructional Systems Technology at Indiana University and is one of the most widely cited researchers in the field. His book, Instructional-Design Theories and Models (two volumes), is one of the standard works in the field."

Week 9: Charles Reigeluth: Systemic Change in Education

Charles Reigeluth presented the topic: “What systemic change is, why it is important for instructional designers, both in education and training."

Recent interest in school reform.  Discussed a new paradigm for education and training.  Two types of change:
  • piecemeal
  • systemic, paradigm shift, replacing
Only need systemic change when environment fundamentally changes. Toffler's three great waves of change: Agriculture, industrial and information revolution -> each brought paradigm shift in family, business and transportation. So, how has education changed in the information age.

Systemic change:  Fundamental transformation; big changes in society cause (require) systemic changes in all societal systems; driven by pull and push.

What might it look like - what are the emerging features?
  • Look to other societal changes from industrial to information age as clue (for example, centralized control vs. autonomy, mass production vs. customized, compliance vs. innovative, conformity vs. diversity).
  • People learn at different rates (education now a sorting process vs. learning process), so need to instead focus on attainment-based, resource-based and person-based constructivist approaches.  Technology plays a role in the systemic change, but not just as a tool in current learning.
  • Examples:
  1. Mastery learning
  2. Continuous progress
  3. Personal learning plans
  4. Performance-based assessment and learning
  5. Teacher as coach or facilitator
  6. Thinking skills and meaning making
  7. Interpersonal Skills focus
Implications for Instructional Designers:
  • Customized, learning-focused instruction
  • New ISD process (linear not suited for this complex environment that involves the learners in their own instruction)
  • Design on a higher level

Suggested further review:


Dr. Robert Metcalfe - week 11 (break week 10)

Per introduction, "Once again we will take advantage of the resources on the Internet and view a video presentation by Dr. Robert Metcalfe, entitled "The Next Big Thing: Video Internet." #3 Bob Metcalfe is a venture capitalist at Polaris Venture Partners in Waltham, Massachusetts. While an engineer-scientist (1965-1979), Metcalfe helped build the early Internet. In 1973, at the Xerox Palo Alto Research Center, he invented Ethernet, the international local-area networking standard on which he shares four patents. While an entrepreneur-executive (1979-1990), Metcalfe founded 3Com Corporation, the billion- dollar networking company where at various times he was Chairman, CEO, division general manager, and vice president of engineering, marketing, and sales. In this presentation, Metcalfe traces the evolution of the Internet and speculates on what will be "the next big thing" on the Internet, which he predicts to be video over some sort of network. He expects this new development to have significant implications for education."

Robert Metcalfe - Week 11 - Video Internet - the Next Big Thing

Note: This video is getting quite "dated" as it was made in 2001 and some of the "statistics" and current state of technology has changed.  Some of his "predictions" have already come true today - broadband, video on demand, BitTorrent).

Metcalf runs through history of "networks".  Internet was originally envisioned as "applications" on Internet accessed anywhere on dumb terminals (hey, maybe we are coming full circle?).  FTP arose to transfer data; e-mail to transfer message; newsgroups to collect messages and categorize by categories.  In 1990's, WWW brought about web publishing and brought about a new kind of content 1) editorial; 2) advertising; (new) 3) community.  By late '90's went from publishing into commerce.  What is next big thing now? Convergence of Internet, telephone and television networks.

Goals vs Reality of Convergence:
  • Internet people: Goal: To bring Internet to "everyone", so started on phone networks.  What they got? Newbies and slow connections.
  • Telephone people: Goal: To get a lot of long distance minutes! What they got? Short distance hours that they couldn't bill, as well as cannibalization of telephone via Internet.
  • Television people:  Goal: Interactive television.  What they got? An entirely different business model where Internet content and carriage is not the same.  TV networks lost their limited competition as the Internet offers millions of choices for viewers vs. limited channels on TV.
Three kinds of television conversion.
  • TV as cheap Internet "monitors" (like WebTV)
  • Use of cable modems to access Internet.
  • Carry TV over the Internet.
The problems:
  • current technology makes video shaky
  • deployment of broadband access (via cable, DSL)
  • hardware of Internet TC / IP makes it very slow to transmit video
  • applications that will drive (for example video on demand)
Predicted Phases from Old to New Technologies:
  • Arbitrage: old technology is more expensive (tariffs, etc)
  • Actual cost savings
  • Brings about new ways to do things
  • Convergence of old and new
  • Emergence of "standards" to facilitate infrastructure development
Implication for education?
  • Improved production quality
  • Education at home
Also, Metcalf notes he is on Board of Avistar (linked here)

Dr. Ted Frick - week 12

Per introduction, "This week's colloquium session comes from the Fall of 2004. Dr. Ted Frick, an IST professor, talked about "Web design praxiology." He and Prof. Elizabeth Boling have written a book on Webpage design, and this presentation captures some of the major principles that should guide our practice. This session is not intended to be related closely to this week's topic. The purpose is to introduce you to a timely topic and acquaint you with an IST professor who you might want to seek out in your later studies in IST."

Dr. Frick - Web Design - Week 12

Dr. Frick discussed his research interests, including:

Web Design Praxiology - How to design web based instruction.  Beyond the tools to the process: Set of practices to create effective and efficient to design web sites.  Practical Web Development includes:
  1. Needs assessment and analysis (talking to stakeholders)
  2. Paper prototype
  3. Making / revising computer prototype
  4. Analysis of test results
  5. Building and checking the site
  6. Maintaining the site
  7. Conducting ongoing reviews of the site
* In instruction, have to contemplate assessment and evaluation, too. 

Sim Ed - see also links to project reports below:

Dr. David Berque - week 13

Per introduction, "David Berque, PhD, associate professor of computer science at DePauw University visited the IU campus in November 2004 to demonstrate and discuss the remarkable interactive hardware-software system he has developed, DyKnow VISION, a pen-based groupware system that allows students and instructors to share free-hand information during class. For more information see http://people.depauw.edu/dberque/projects.html"

Week 13: David Berque

This presentation displays how new technological innovations are used in classroom to foster various learning activities.  His motivation was lectures in math and sciences, but it has application in many other learning / lecture settings.

How it works:  Teacher and students writes on tablet PC or electronic whiteboard using Dyknow Vision software. 

Pedagogy Examples: 1) Problem examples tried by students immediately; 2) Students can reply with examples

Implications for learning: Enable participation by all students and get a more diverse range of views, more time on a task; bring in content from other places.

(Optional - not part of Journal) - Dr. Elizabeth Boling

Per introduction, "This is the last colloquium session for this semester, and it is optional. If you plan to fulfill the IST portfolio requirement for a Master's degree, you will not want to miss Prof. Elizabeth Boling's session on Do's and Don'ts for portfolio building. She learned about portfolios in her career as an artist and instructional design manager. She has many tips and concrete examples to offer. You are not expected to include this presentation in your colloquium report. It is here only to help you meet the portfolio requirement."

Grades

Assignments and Grading Criteria:

Assignment

Percent of
Final Grade

Team weekly deliverable

40%

Peer Evaluations

10%

Whole Class Discussion participation

10%

Colloquium Journal Report

15%

Final Paper

25%

Total Points

100%


GradebookAssignment TitleGradeComments
R511 Spring 2005 DELVERABLE WK 2 8.5 Please see the feedback sheet in your group space.
R511 Spring 2005 INDIVIDUAL DELIVERABLE WK 3 10/10 Great! You fulfilled all of the requirements of the assignment nicely!
R511 Spring 2005 DELIVERABLE WK 3 10/10 Your team covered all of the questions well within the 2 paragraph limit. Please see general feedback via the announcement about this assigment.
R511 Spring 2005 DELIVERABLE WK 4 10+ WOW! This was EXCELLENT! Nice graphic that coordinates with group you are working with. Good overall document design. Great introduction which sets up the piece nicely. Nice explanation of the IDI model and why you are choosing it for your group (ie. you explained the benefits in context of your needs). Good conclusion and references all in good shape. One small piece of advice for next time... It might look a little bit better to leave a bit more space between your bolded headers. I think that`s it - well done!
R511 Spring 2005 DELIVERABLE WK 5 10 Looked good, everything in good shape (references, document design etc). The most important thing though is that your memo outlined the difference between IST and PT via what kinds of "interventions" might be determined or used. This was the main point of the assignment.
R511 Spring 2005 DELIVERABLE WK 6 9.0 Good overall. Needed to keep focus on ONE instructional theory instead of trying to tie together three theoretical perspectives.
R511 Spring 2005 DELIVERABLE WK 7 9.0 You received the 9.0 because you did a good job of describing the various methodologies associated with behaviorism (although some things could have been elaborated upon, for example, what constitutes and "enrichment activity", what is meant by "consisten" instruction". I took a point off because although you described the basic tasks for your organization (pass motor vehicle test, CPR etc), you did not tie the specific task to a specific methodology and then persuade or provide evidence for why this would be a good idea. At one point you simply wrote "It works!`, but there was no evidence really to support this and since one of the tasks of the deliverable was to "convince your mangager" to use behavioristic methodologies, I`m not quite sure that this component shone through... Also, you provided a powerpoint presentation via html when all that was needed was the powerpoint. Perhaps it was an effort to make the project even better, but it backfired a bit because it seemed unnecessary to do so, and required extra steps on my part to open the files. Finally, when you reference a powerpoint from an online course, you need to provide the URL for the course. I think that`s it, I`m getting nit-picky because we`re past the middle of the semester, but I didn`t take off really for the last two things... just sort of an "FYI".
R511 Spring 2005 DELIVERABLE WK 8 10 Thanks to Chuck for resending the document with the rest of the nine events... all looked good. Can tell that you have a good understanding of a contructivist perspective from this document.
R511 Spring 2005 DELIVERABLE WK 9 10 Very nice! Your target audience, descriptive theory and instructional theory sections were all VERY clear and made good sense. Historically, military instruction/training was very behavioristic in nature, in fact military training was one of the main reasons the field of instructional design was born. You make a good case however, for using constructivist theory in military instructional settings and perhaps the training in that area is moving toward a more constructivist approach - Chuck would probably know more about the current situation for that particular audience than I do at this point...anyway, nice, tight, meaningful paper.
R511 Spring 2005 DELIVERABLE WK 11 10+ Sucessfully fulfilled the assignment requirements. Integrated the readings into your task which was appropriate for your given audience. References looked good. Best components - overall design (look) of the powerpoint and level of detail/elaborative nature of the presentation!
R511 Spring 2005 DELIVERABLE WK 12 10 Very nice! Good document design and flow. References were in good shape. Fulfilled the requirements of the assignment well in that you explained both the positives and negatives. Good recommendation/conclusion section. Well done!
R511 Spring 2005 WEEK 13 DELIVERABLE 9.0 Nice introduction which included right away the "underlying values" of IST. You included both hard technology and conceptual development within your various categories. The one thing that appeared to be missing was the link or connection between the hard technolog/conceptual developments and the values of effeciency, effectiveness etc. The linkage/connections were not made explicit under each of your categories. The conclusions section suggested that they were "evident", but it seemed as if the reader would have had to "read between the lines" to make the necessary connections. Other than that, nice overall summary!
R511 Spring 2005 Week 14 Deliverable 9.0 Hi Jennifer, mostly I just want to thank you for being such a great participant and role model for the class (which has been a bit interesting this semester to say the least). I had to take off one point however for this assignment since the requirement is to both give your take on things AND to comment on what the other folks are saying. You only had one posting (this time - you have been very prolific in the past which will show up in your partipation grade, so not to worry in this case).
R511 Spring 2005 COLLOQUIA JOURNAL 15/15 Jennifer, you have captured the essence of what the colloquia series is all about in your summary. Your individual entries were the easiest to read (out of the whole group) due to the way they were set up and document design techniques used. Thanks for being such a positive influence (both in quality of work and personality) this semester!
R511 Spring 2005 Participation 10 High number of good quality postings.
R511 Spring 2005 Peer Evaluation 10/10 Good reports all the way around.
R511 Spring 2005 Final Paper 25

IU R519

Fall 2006

Syllabus Link: http://www.indiana.edu/%7Eistr519/boling06fall/ 

 

IU R521 Syllabus

Indiana University: Instructional Design and Development

Syllabus: http://www.indiana.edu/~istr521/appelman/index.htm

Assignments and Grades

Nearly 100% of assignments were group project work. Therefore, assignments for this course will not be posted here as representation of individual work.

Grades:

Grade Report for Jennifer Ann Maddrell

Cumulative Score:Not yet released
Course Grade:Not yet released
Assignments
TitleDue Date ScorePoints
Case Study Analysis-1010 
OnCourse Forum Readings and Case Study Discussions-1010 
Project 1 - Analysis Document -9.510 
Project 1 - Instructional Design Document-9.510 
Project 2 - Analysis Document-7.57.5 
Project 2 - Instructional Design Document -7.57.5 
Project 2 - Instructional Materials-1515 
Project 2 - Peer Evaluations-4.75 
Project 2 - Product Presentation-55 
Project 2 - Project Report-1515 
Project 2 - Team Reports (X2)-55

 

IU R541

Spring 2007

Course Site Link: http://www.indiana.edu/~istr541/leftwich07spring/ 

IU R561 Syllabus

Indiana University IST: Evaluation and Change

Syllabus: http://www.indiana.edu/~istr561/knuth06sum/syllabus_overview.shtml

Grades

Grade Report for Jennifer Ann Maddrell

Cumulative Score:995 out of a possible 1,000 points (99%) scored to date
Course Grade:A
Assignments
TitleDue Date ScorePoints
Unit 1 QuizMay 24, 20062525 
Unit 1 DeliverableMay 31, 2006100100 
Unit 2 QuizMay 31, 20062525 
Unit 2 ExerciseJun 12, 20065050 
Unit 3 QuizJun 21, 20062525 
Unit 2 DeliverableJun 23, 200695100 
Unit 3 ExerciseJul 3, 20065050 
Unit 4 ExerciseJul 12, 20065050 
Unit 3 DeliverableJul 19, 2006100100 
Unit 5 ExerciseJul 27, 20065050 
Unit 4 DeliverableJul 31, 2006100100 
Unit 5 QuizAug 4, 20062525 
ParticipationAug 11, 2006200200 
Unit 6 DeliverableAug 11, 2006100100

R561 Reading List

Required Textbooks:

Shrock, Sharon and Coscarelli, William (2000). Criterion-Referenced Test Development, 2nd ed. Washington, DC: International Society for Performance Improvement. Available at www.ispi.org.

Phillips, J. (1997). Handbook of Training Evaluation and Measurement Methods (Improving Human Performance Series) 3 rd Edition. Butterworth-Heinemann. ISBN: 0884153878

You should already have:
Morrison, Gary R., Kemp, Jerrold E., & Ross, Steven M. (2001) Designing Effective Instruction (4th edition). New York: John Wiley & Sons. [required text – core]

Van TiemVan Tiem, Darlene M., Moseley, James L., Dessinger, Joan Conway (2004). Fundamentals of Performance Technology: A Guide to Improving People, Process, and Performance, 2nd Edition. Washington , DC : International Society for Performance Improvement. Available at www.ispi.org.


Readings Materials Available in Education Electronic Reserves or Linked from the Course Web site:

Andersen [in electronic reserves]. Luebke, J. F. & Bumpass, S. E. (2000). Managing the information of an executive development program. In J. J. Phillips (Ed.), Performance analysis and consulting (pp. 167-179). Alexandria, VA: ASTD.

Birnbrauer, H. (1996). Improving evaluation forms to produce better course design. Performance & Instruction 35:1, 201-204.

Bragg, D.D. (1995). Working together to evaluate training. Performance & Instruction 34:10, 195-199.

Brethower, D. & Smalley, K. (1998). Integrating Evaluation into Performance-based Instruction. In Performance-Based Instruction. San Francisco: Jossey-Bass. Chapter 12, pp. 156-181.

Brinkerhoff, R. O. & Dressler, D. (2002). Using evaluation to build organizational performance and learning capability: A strategy and a method. Performance Improvement 41:6, 14-21.


Burkman, E. (1987). Factors Affecting Utilization. In R.M. Gagne (ed.) Instructional Technology: Foundations. Hillsdale, NJ: Lawrence Erlbaum Associates. pp..429-455.

Caudron, S. (1997, February). The human side of a technology launch. Training & Development 52:2, 21-24.

Dormant, D. (1986). The ABCDs of Managing Change. In Introduction to Performance Technology. Washington: National Society for Performance and Instruction. Chapter 17, pp. 238-256.

Duck, J. D. (1998). Managing Change: The Art of Balancing. In Harvard Business Review on Change. Boston: Harvard Business School Publishing, pp. 55-81. (originally published in November/December, 1983 issue of Harvard Business Review).

Garland, K.P. (1995). Diffusion and Adoption of Instructional Technology. In G.J. Anglin (Ed.) Instructional technology: Past, present, and future, 2nd ed. Englewood, CO: Libraries Unlimited, pp. 282-287.

Kaufman, R., Keller, J, and Watkins, R. (1995). What works and what doesn’t: Evaluation beyond Kirkpatrick. Performance & Instruction 35:2, 205-209.

Kifer, E. (1995). Evaluation: A General View. In G.J. Anglin (Ed.) Instructional technology: Past, present, and future, 2nd ed. Englewood, CO: Libraries Unlimited, pp. 384-392.

Kirkpatrick, D. L. (1998). The Four Levels: An Overview. Ch. 3 in Evaluating Training Programs: The Four Levels, 2nd ed. San Francisco: Berrett-Koehler.

Kirkpatrick, D. L. (1998). Evaluating Reaction. Ch. 4 in Evaluating Training Programs: The Four Levels, 2nd ed. San Francisco: Berrett-Koehler.

Korth, S. J. (2001). Consolidating needs assessment and evaluation. Performance Improvement 40:1, January, 38-43.

Kotter, J. P. (1998). Leading Change: Why Transformation Efforts Fail. In Harvard Business Review on Change. Boston: Harvard Business School Publishing, pp. 1-20. (originally published in March/April, 1995 issue of Harvard Business Review)

Lee, S.H. and Pershing, J. A. (1999). Effective reaction evaluation in evaluating training programs: Purposes and dimension classification. Performance Improvement 38:8, September, 32-39.

Leshin, C.B., Pollock, J., and Reigeluth, C.M. (1992). Develop Performance Measures for Each Task. In Instructional Design Strategies and Tactics, pp. 54-72.

Molenda, M. & Pershing, J. A., (in press). The strategic impact model: An integrative approach to performance improvement (PI) and instructional systems design (ISD). TechTrends.

Newby, Tony (1992) Training Evaluation Handbook. San Diego, CA: Pfeiffer. (Chapters 1 - 4). [This book is out of print and not available, unfortunately.]

Pershing, J. A. & Pershing, J. L. (2001). Ineffective reaction evaluation. Human Resource Development Quarterly 12: 1, 73-90.

Pershing, J.L. (2002). Using document analysis in analyzing and evaluating performance. Performance Improvement 41:1, January, 36-42.

Peterson, B. D. & Bothell, T. W. (1999). Measuring the Impact of Learning and Performance: The Franklin Covey Company. In J. J. Phillips & T. K. Hodges (Eds.), Measuring Learning and Performance (pp. 115-134). Alexandria, VA: ASTD.

Pershing, James A. & Lee, Sung Heum. Analyzing Needs for Performance Improvement: Processes and Core Competencies. Draft, 1999. Sections 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 21, & 22. Available at Collegiate Copies. (these are linked from each lesson as PDFs).

Rogers, E. M. (1995). Diffusion of Innovations, 4th Edition. New York: Free Press. Chapter 1 – pp. 1-37 and Chapter 5 – pp.161-203.

Strebel, P. (1998). Why Do Employees Resist Change? In Harvard Business Review on Change. Boston: Harvard Business School Publishing, pp. 139-157. (originally published in May/June, 1996 issue of Harvard Business Review)

Wang, C. (2000). How to grade essay examinations. Performance Improvement 39:1, January, 12-15.

Yeh, S. S. (2001). Tests worth teaching to: Constructing state-mandated tests that emphasize critical thinking. Educational Researcher 30:9, December, 12-17.

Recommended Textbooks:

Mager, Robert F. (1997) Preparing Instructional Objectives. Atlanta, GA: Center for Effective Performance Press. Available at www.ispi.org.

Pyrczak, Fred (2003). Making Sense of Statistics: A Conceptual Overview, 3rd ed. Los Angeles: Pyrczak Publishing. Available at www.pyrcazk.com.

Rossi, Peter H., Lipsey, Mark W. & Howard E. Freeman. (2004). Evaluation: A Systematic Approach, 7th Edition. Thousand Oaks: Sage.

Van TiemVan Tiem, Darlene M., Moseley, James L., Dessinger, Joan Conway (2004). Fundamentals of Performance Technology: A Guide to Improving People, Process, and Performance, 2nd Edition. Washington , DC : International Society for Performance Improvement. Available at www.ispi.org.

IU R625

Fall 2006

IU R626

Spring 2007

Course Site: http://original-oncourse.iu.edu/upload/103634101/rad8A90E.tmp/R626Syllabus_Spring2007_Final.pdf 

Engagement in Instruction

<!-- rwe 1/28/02 show links to attachments of parent message if there are any -->
  PCH    
   Posted: 1/26/2007 6:37:25 PM  
   Subject: Rule of Thumb  
     
  Our rule of thumb is one engagement activity per hour of instruction.


<!-- rwe 1/28/02 show links to attachments of parent message if there are any -->
 Author: PCH  
   Posted: 1/27/2007 5:44:05 PM  
   Subject: School of Hard Knocks  
     
  The rule originally came from Darryl Sink's Course Developers Workshop. It is something that we've taught (and used) for years. Darryl developed while working with faculty in a community college. It has evolved from experience. And if you use it, the best way is to say "at least one involvement activity per hour" -- as it is prudent to perhaps have more.

Reigeluth: Instructional Design Theories

The linked site, prepared by Charles Reigeluth, provides a great overview of the key instructional design theories and approaches under the "Basic Methods of Instruction" tab. The site also includes links to additional instructional theory references, such as the infamous "Green" book (aka Instructional-Design Theories and Models)!

Portfolio of Projects

Completed Projects - Individual Work or Significant Contributions on Collaborative Work

IU IST R511 - Colloquium Journal Report

Colloquium Journal Report

 

Jennifer Maddrell
Indiana University
<!--[if !supportLineBreakNewLine]-->
<!--[endif]-->

R511: Instructional Technology Foundations

Week 15 Deliverable

Professor Hubbard-Welsh

24 April 2006

Colloquium Journal Summary 

The Colloquium serves as an introduction to the Instructional Systems Technology (IST) field, as well as the Indiana University (IU) IST program, and supplements course materials by presenting important people, ideas, trends and issues impacting the field. The following summarizes key elements within the presentations that provide greater insight into both (a). The IU IST Program and IST Career Field and (b). IST Ideas / Trends / Issues.

The IU IST Program and IST Career Field:

                    People in IST: New distance students in the IU IST program typically lack face-to-face interactions with faculty. The Colloquium provides a unique opportunity for distance students to not only put a face with a name, but also to learn about the faculty’s interests, research and current projects (see below). Further, it is valuable to hear from those outside IU who are instrumental in shaping the field, including those taking part in the groundbreaking Massachusetts Institute of Technology (MIT) Open Course Ware initiative in which MIT course material is made available (without charge) to anyone with Internet access.

IST Resources: The Colloquium introduces students to IST resources both inside and outside the IU IST program. Dr. Frick’s review of the IU computing environment and other school resources provides a good introduction to the many resources available to distance students (listservs, library and research sources, software). In addition, Dr. Bonk and Dr. Berque highlight new and emerging media technologies that can aid in the instructional process. Further, each presenter includes additional references and resources that encourage and facilitate further review on the topic.

IST Career Perspective: Students enter the IU IST program with varied career backgrounds. While some may already work in the field, specific job and professional experiences may be very different. By hearing working professionals discuss their career interests, backgrounds and projects within the Colloquium presentations, an IST student gains a better perspective on the diversity of the field, as well as the potential career opportunities. For example, some presenters, such as Dr. Reigeluth and Bonnie Bracey, address their diverse interests within a K-12 educational setting, while Dr. Pershing focuses on his work in the area of Performance Technology within a corporate setting. Further, information regarding professional associations supplements course material and provides history and background on IST as a professional practice.

IST Ideas / Trends / Issues:

IST Research and Projects: The Colloquium introduces students to important research and projects related to the field. For example, Dr. Reigeluth’s current research focuses on what he views as a required “paradigm shift” in education to bring instructional processes in line with the “information age”. The outcome of his research is the recommendation for customized and learner-focused instruction that he notes will require a new instructional design process to meet the “complex environment that involves learners in their own instruction.” In addition, Dr. Frick presents his research in designing web-based instruction, as well as the status of his “SimEducation” project. Dr. Frick proposes that design must go “beyond the tools” to the process of effective and efficient design.

IST Media Technologies: The opportunities to integrate media technology into education are discussed in most presentations and many technologies to support learning and instruction are presented. Bonnie Bracey shares her perspective on the importance of incorporating media technology within a learning setting to engage students and create a rich “learning landscape” which provides students with information and experiences far beyond the classroom. Dr. Bonk reviews the growth of online learning and presents numerous emerging technologies to facilitate online and distance education, while Dr. Berque presents technology that he developed to better facilitate face-to-face learning. In addition, Dr. Metcalf highlights the positive impact that Internet innovations (the convergence of Internet, telephone and television networks) may have on the quality and access to educational information.

IST Practices: Those working in the field present their instructional design ideas and instructional approaches based on their direct experience. Many stress the importance of engaging students and of incorporating social learning and constructivist approaches, as does Dr. Ochoa in her presentation of instructional methods for Problem Based Learning. Steve Lerman proposes that too much learning is “passive” and “scheduled” and advocates that instruction needs to be designed to incorporate active participation and “learning on demand”. In highlighting the instructional design process and approach used by MIT in the Sloan School of Business, Toby Wall presents an approach that incorporates significant application and practice, socialization and building community with the instructional design of their programs.

AttachmentSize
Colloquium Journal Report Jennifer Maddrell - Final.doc94 KB

2007 IU IST Conference Proposal: Using Drupal to Support Personal and Collaborative Online Environments

Attached is my presentation proposal to the Indiana University 2007 IST Conference.
AttachmentSize
Drupal Workshop Proposal for IU IST 2007.pdf312.26 KB

Athabasca University: System Analysis

This paper surveys the distance education system at Athabasca University.
Athabasca University System Analysis - Upload a Document to Scribd
Read this document on Scribd: Athabasca University System Analysis

System Analysis 1 Running head: SYSTEM ANALYSIS OF ATHABASCA UNIVERSITY System Analysis of Athabasca University Jennifer Maddrell Old Dominion University System Analysis 2 Focus and Purpose Institution Typology Athabasca University was formed as a distance education university by the Government of Alberta Canada in 1970. While Athabasca provides distance education course offerings for colleges and universities throughout Canada through inter-institution course transfer credit, it continues to operate as an autonomous degree granting distance learning university. With liberal transfer of credit options within the Canadian college and university system, credit for prior learning, rolling enrollment, and admission provisions that allow undergraduate admission to anyone over 16 years of age without regard to prior academic achievement, Athabasca classifies itself as an Open University. The government remains a major force behind Athabasca. In 2007, the Province of Alberta provided $31,064,000 (CAD) in grant funding which represented over 30% of the university’s operating revenue. Further, the university’s governance is dictated by Alberta Regulation 50/204, the Post-secondary Learning Act, which establishes the powers and duties of the university’s administration by the Athabasca University Governing Council. As of March 31, 2007, the Governing Council, headed by an Executive Officer (also the President of Athabasca University), included one nonacademic staff member, one tutor member, two academic staff members, two student members, nine appointed public members, and one alumni member. Mission and Mandate Since its inception, Athabasca University’s stated mission has been to offer distance education to residents of Alberta, the rest of Canada, and the world. As presented within the 2007Annual Report, the university’s mission is to 1) remove barriers that restrict access to university level studies, 2) increase equality of educational opportunities for adult learners System Analysis 3 worldwide, 3) commit to excellence in teaching, research, scholarship, and public service, and 4) focus on distance education and the associated learning technologies. Athabasca’s mandate is restated in the 2007 Annual Report and calls for the publicly funded university to offer undergraduate degree programs in natural and pure sciences, humanities, social sciences, interdisciplinary studies, administrative studies, commerce, nursing, and allied professional fields, as well as graduate degree programs in distance education, health studies, and business administration. Strategic University Plan for 2006 – 2011. A new strategic plan was drafted in 2006 and is presented as an appendix to the 2007 Annual Report. The plan outlines specific goals intended to achieve Athabasca’s continued commitment to open access and the delivery of high quality distance education